![]() If this was done while another instance of W:A was open, this would cause the map thumbnail in that instance to become empty (or, in versions before 3.6.29.0, garbled). When a replay file using an intrinsic map was launched, the current map (stored in current.thm) was deleted.Intrinsic maps were not remembered in Offline Multiplayer mode every time a Multiplayer screen was entered (including the end of a game round), a selected intrinsic map would be overwritten with a randomly generated map.Bug introduced in v3.6.30.0: After returning from a Mission or Training, the default scheme would be incorrectly set in Offline Multiplayer.However, it did not persist through new matches. When a host enabled one of the "test versions" (BattyRope, RacingStuff, etc.), this state was meant to persist both through multiple rounds and new matches, as if the enabled test version were part of the scheme.When registering its associations, W:A did not override the current "Open With" user choice.The /register command-line parameter will now report errors, and also save W:A's install path.W:A will now create a default team file if one doesn't exist.W:A will now create empty user content subdirectories on start-up if they do not exist. ![]() Default files, folders, settings, and persistence of settings.Bug introduced in v3.6.23.0: After connecting to a non-WormNET IRC server that attempted ident authentication, W:A would fail to properly join channels.With the command-line parameters /getmap, /getscheme, and /getvideo, the use of forward-slashes instead of backslashes in the file's path name was not supported. ![]() However, three land*.dat maps (land07.dat, land21.dat, and land27.dat) from the Korean small version of OnlineWorms could not be opened. ![]()
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